The combat of the game borrows multiple elements from Naughty Dog's Uncharted series, with players having the ability to free-aim Lara's bow and the guns she salvages, engage in close-quarter combat and perform stealth kills. Players can use Survival Instinct, an ability in which enemies, collectables and objects pivotal to environmental puzzles will be highlighted. The game incorporates role-playing elements: as players progress through the game, they earn experience points from performing certain actions and completing in-game challenges linked with hunting, exploring and combat: this enables players' skills and abilities to be upgraded in specific ways, such as giving her more storage capacity for arrows and ammunition. Players can upgrade and customize weapons using salvaged materials collected across the island. There is a character progression mechanic in the game: better items, weapons and equipment are gained as players progress, though the appearance of most of these items is closely linked to events in the story. In addition to the main story, players can complete multiple side quests, explore the island, revisit locations, and search for challenge tombs.
The gameplay trailer was released online in May 2012, showcasing more action-based gameplay along with varying plot elements. The trailer confirmed the presence of several other non-playable characters besides Lara on the island, many of which appear to be part of a menacing organization. On 4 June, at Microsoft's E3 2012 press conference, a new gameplay demonstration was shown, depicting environmental destruction and other interactivity, stealth combat using a bow and arrow, quick-time events and parachuting. During the summer, gameplay was shown of Lara hunting, exploring the island and killing for the first time. They were shown at Eurogamer Expo at London on 27 September. On 8 December, a new trailer was shown during Spike Video Game Awards. At the beginning, an introduction was made by Camilla Luddington and during the event, the trailer was followed by a musical orchestra, led by music composer Jason Graves. The next week, IGN presented: Tomb Raider Week. Each day from Monday to Friday, previews, features and trailers were released, showing more details for the upgrading system, survival tools and challenge tombs. Tomb Raider went gold on 8 February 2013.
"I've longtime been one of the book's fans. Since I took the directorial job, I tried to make friends with some tomb raiders," says Lu Chuan, the movie's director, who has won international attention since the 2004 crime thriller Kekexili: Mountain Patrol.
Popular network novels are welcomed in the film, TV drama, and animation and game industry. Until the end of last year, the copyright of 114 network novels had been bought by different companies. Among them, 90 works will be adapted into TV dramas, while others will be adapted into movies. Giant Interactive Group Inc, a Chinese online game company, bought 40 copyrights of network novels as reserved contents.
Industry watchers say its online popularity and potential for market earnings could propel the films to be blockbusters that began life online.The film unit of the country's most valuable e-commerce company, Alibaba, is making the latest title of this genre a bit differently, designing it for the targeted audience by allowing fans to influence every step of the moviemaking process. 2b1af7f3a8